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ABNOCTO
3D artist, game dev, concept designer and occasional composer from Hell!

Joined on 8/1/16

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Dark Corners #3: vamps don't SUCC, they SCRAPE and LICC

Posted by ABNOCTO - February 14th, 2021


Hey sweets!

VAMPIRES OOOOOOOOOOOOOOOOOOOOOOOOOO!

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(Narcissus original portraits)


When Project dark witch initial medieval setting transitioned into its current victorian one

(I'll expand on this tomorrow ;D ), the main character cast saw a huge revision, which included the addition of three new characters, one of them being mah boi Narcissus!


I wanted him to scream "classical vampire", so I opted for all the visual shenanigans you could expect:

pale ass skin, pointy ears, dark eye make up, livid lips, shiny red irises and ,of course, goth clothing!

He initially had grey hair but later on I took a narrative decision that me go for the full pearly white route

[let's just say that Preternatural is part of an extended (and huge) narrative universe]


Sadly, I've lost the only piece of concept art I made of him, but his first 3d iteration was extremely close to it

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he suffered of two major problems however:

his rig was an unoptimized HELL and his design clashed a little bit too much with the rest of the cast

(he looked like he just got out of a MMORPG)


Luckily remaking him went as smooth as butter

iu_241502_5986097.jpgiu_241503_5986097.jpg

There's nothing as satisfying as having real time cloth and hair physics in blender that do not drop the fps counter to 5

Brace your tits, tomorrow's entry is going to be the BIG one :D


See y'all in the dungeon! 


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