Hey sweets!
How are y'all doing?
Lately I've been discovering the joys of game design and also how much of a gorilla finger in the ass it is to find a gameplay style that fits your story and characters :/
Needless to say that project dark which is kinda stuck in a "prototyping limbo" where shit either doesn't "feel right" or I'm still too much of a scrub to properly program.
However, all is not lost as I'm still keeping up with the asset making/optimization (there's so much spicy stuff I'd love to show, but I can't...) meaning that once I nail the core stuff, stitching up the rest will be pretty fast and painless.
The only other thing I can say is that all of my experiments are leading me towards a "doll and dagger" gameplay,
I'll leave its meaning to your imagination tho ;)
see y'all in the Dungeon!
*or when I'll have something decent to showcase lol